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Portal reloaded trigger bug
Portal reloaded trigger bug






portal reloaded trigger bug

These are initially statues of either NPCs, or Sims who are generated specifically for the statue.

portal reloaded trigger bug

In the future, there are a set of statues dedicated to Sims who did something special to set the future in it's current state, such as setting fashion trends or donating a lot of lottery winnings into funding for the future.The world of the future will change to reflect it's state, the utopia having giant flowers that release the same dew the happiness aerosol was made from, everyone being happy, and a permanent rainbow, while the dystopia has meteors landing constantly, trash all over the place, and people have took to eating bugs. The most impactful one is changing the course of the future into either a Utopia or a Dystopia, which requires doing a series of quests from Emit Relevart to either convince the military to spray an aerosol of happiness across the town to direct society to a utopian outcome, or to work with doomsayers to turn everyone apathetic towards the environment to create the dystopian outcome.The Sims 3 includes a couple of these for the Into The Future expansion.At several points in the level, manipulating the level in the past propagates into the present (such as when cremating an infested dog corpse in the past clears out a bloodfly colony in the present), but the biggest whammy comes at the end of the level, where knocking out or killing Aramis Stilton not only swaps out the entire level in the present, but also the level after that, as well as changing a number of other details, such as giving Megan Foster back her arm and eye. The Dishonored 2 level "A Crack in the Slab" sees the player character stripped of their mystical powers, which are replaced by just one - the ability to travel back and forth in time between the present and the night when the Big Bad Delilah was brought back from the Void.

portal reloaded trigger bug

For instance urging George Washington to chop down the fake cherry tree erases it from the future and sets Laverne free since she was hanging on the aforementioned tree.

  • Day of the Tentacle: Hoagie, being stuck in the Independence-war-era of the US, can affect the future by replacing various items or appealing to historic characters to change their decisions.
  • You are offered to travel back in time to the age where a Vaal temple was being built in search of clues of its final location, but you also get the chance to change its layout by killing specific architects, who will be replaced by others who will build other temple chambers with different effects or loot, and opening passages between areas that would not be connected in the present otherwise.
  • In Path of Exile this is the base of the Incursion mechanic.
  • On another occasion, you can travel back to when a building is still under construction and change where a balcony gets installed, allowing access to different rooms of the building in the future. For example, you can travel to the past and plant a tree and when you return to the future it will have grown enough to use as a platform to bypass an obstacle.
  • LEGO Dimensions: The Doctor Who world has several instances of this.
  • In The Legend of Zelda: Oracle of Ages, Link changes time a little more directly than in Ocarina, because Veran's entire plan is changing the past to her benefit, and so Link's quest is generally one big Set Right What Once Went Wrong, such as saving the Maku Tree from being destroyed to prevent her from being gone in the future.
  • Some changes you make to the past affect the future as they are performed, like the Magic Beans you plant, while others are implied to have always happened, like playing the Song of Storms at the Windmill.
  • The Legend of Zelda: Ocarina of Time zig-zags this as part of Zelda's traditional Dual-World Gameplay, where the world of the past is the world of Young Link, and the world of the future is the world of Adult Link, seven years later.







  • Portal reloaded trigger bug