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Real war air land sea
Real war air land sea





If I decide to stack cards in a given theater, the new card is placed overlapping the old card. I decide to take the fighter plane and turn it facedown to put at least some combat strength in the Sea theater to try and oppose the other player. My hand only has a howitzer and a fighter plane squadron called “Support”. For example, I need to counter the other player’s Battleship which is dominating the Sea theater. This is the side you play if you need to reinforce a theater with a card that normally couldn’t be played there face up. On the other side of the Battle Card is just a number which represents a generic, non-theater specific combat strength. Some abilities happen once when the card is played while others are on-going until stopped by another card. A Battle Card can also be played face down in any theater but you don’t get the benefits and full combat ability of the face up side.Įach Battle Card shows a color for the theater, a large number showing its combat strength and its specific tactical ability. There are cards that can only be played face up in their specific regions so, for example, a bomber can be played in the air theater, a tank in the ground theater and a submarine in the sea theater. There is an air theater, a land theater and a sea theater. The game board is created by laying down the theater cards in any order. The Red Commander is the aggressor (assume the Axis) and always goes first. While neither side is delineated as Axis or Allies, you blindly pick a supreme commander card and are either the Red or Blue Commander. The box art is both beautiful and evocative of World War II propaganda artwork. Beginners will find it fun and approachable while “seasoned war gamers”, such as your humble reviewer, will find it a fun, fast paced game to play in 20 or 30 minutes.Īir, Land and Sea comes in a box measuring roughly 6 “ x 4.25 “ (15.24 cm x 10.795 cm). The colorful cards and easy to learn but challenging to play game play makes this game wonderful for a wide audience.

real war air land sea

Do you have the skills to lead your nation’s best and bravest in the Air, Land, & Sea?” says the Air, Land and Sea’s tag line on Arcane Wonder’s website.Īir, Land and Sea is a new World War Two themed card game by Jon Perry and released by Arcane Wonders. “In the midst of the greatest conflict humanity has ever known, victory will be claimed by the military that can overcome their enemies in every battleground.

real war air land sea

Passed Inspection: small footprint, easy to learn, addictive game play, excellent value for the costįailed Basic: would like to have seen a solo module for the game as well as advanced rules, the Withdraw rule needs more explanation Publisher: Arcane Wonders Designer: Jon Perry Price $14.99

real war air land sea

World War 2 Themed Card Game Action! – Arcane Wonder’s “Air, Land and Sea” Card Game Review Rick MartinĪir, Land and Sea Card Game Review.







Real war air land sea